![]() W/ New World ROM - It runs here quite well. (Sheepshaver) w/ Old World ROM - UNTESTED Otherwise, it seems to run pretty smoothly. W/ New World ROM - Only what appears to be mild slowdowns appear in the game at the highest settings. It unhangs after a few seconds, thankfully. W/ New World ROM - Fluid, even at the highest settings. Despite those problems, it runs pretty good and smoothly, which actually surprising. There also seems to be some weird sound effects delay. To escape from that part of the options menu, just press the 'Enter / Return' key. W/ New World ROM - Input Sprockets glitches out when trying to input the controls. W/ New World ROM - It seems to work quite perfectly. W/ New World ROM - Music seems to be a little skippy and sound seems be a little jumpy. W/ Quadra 650 ROM - Seems to work quite well. There is an ocassional hang here and there, which unhangs after a few seconds. It is pretty stable during gameplay, though slowdown might occur during the fire effect when you get a game over. W/ New World ROM - Music doesn't play for some reason. ![]() Plus, like Apeiron X, they removed the OS 9-compatible version from their website. O_o Note that this is an older version of the game the newer version, 1.1.0, doesn't support Macs with Mac OS 1.0.3.8 and below. But I downloaded this on November the 8th of 2008. One thing I did notice was that it said I had it for 2300 days (not a typo). ![]() It did run fortunately and it runs very nicely. (Sheepshaver) w/ New World ROM - It doesn't run on Basilisk II, since this is a PPC-only program. W/ New World ROM - Same as Brickles 3000. W/ Quadra 650 ROM - Seems to work A-OK here. Also, sound somewhat seems to skip for some odd reason. To lower the chances of this occuring, place Sheepshaver's window in a corner. However, it's VERY annoying when your mouse cursor moves out of Sheepshaver's window. Sound is a little bizarre for some reason and mouse sensitivity seems to be too high. W/ Old World ROM - Turn the display down to 256 colors and then the game should play. If you find the mouse control too sensitive, you could enable "More complete ADB mouse emulation" under the 'Mouse' option (in the Basilisk II GUI). W/ Old World ROM - Unplayable since you can't move your ship around and has a GUI unlike Basilisk II. HOWEVER, by selecting "More complete ADB mouse emulation" under the 'Mouse' option (in the Basilisk II GUI), the game is playable. W/ Performa ROM - The game works fine, but you can't move your ship around. It does run quite well, though the cursor moves off the screen, which can be annoying. (Sheepshaver) w/ New World ROM - This is a PPC-only version of the game, thus Basilisk II can not run it. W/ New World ROM - After raising the memory to 3,000 KB, the game will boot up and it seems to run nicely, but the mouse might accidentally go offscreen (I reccomend you turn on fullscreen, select a 256-color display, and then play the game if you find that distracting). W/ Quadra 650 ROM - Seems to run perfectly. ![]() XP), Quicktime 4.1.2 (Latest version stable in Sheepshaver), StdCLib (from MPW), Game Sprockets 1.7.5 (from Version Tracker) *Additional Stuff: LibMoto, CarbonLib 1.6.1(Yes, it exists!), OpenGL 1.2.2(from the Mac OS 9.2.2 Update. ![]() *ROMS: Old World ROM from an unknown source, New World ROM - Mac OS 8.6 *Refresh Rate: Resolution: 800*600 for the most part, 1024*768 in some cases *Processor: PPC G4 (Sheepshaver doesn't allow you to switch between a G3 and a G4, so the G4 is ALWAYS on) *Build: JIT / August 8th, 20008 UNOFFICIAL *Additional Stuff: Quicktime 4.0.3 (Latest version for 68K Macs) *Windows Vista Home Premium (Downgrade me to XP please!) I'm only posting a fraction of what I have tested, but if you want the full version, feel free to contact me via email and I'll send you the document. I've been working on it for a few months now, but it's not really anywhere near finished since the sheet currently contains games (quite a number I might add). ![]()
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